The Making of the Hit Action Role-Playing Game “Horizon Forbidden West” Exclusive Presentation by Guerilla Games for VIEW Conference

The Making of the Hit Action Role-Playing Game “Horizon Forbidden West” Exclusive Presentation by Guerilla Games for VIEW Conference

Torino, Italy – VIEW Conference, in partnership with OGR Torino, is delighted to announce a free PreVIEW event. Jan-Bart Van Beek, studio director of Guerilla Games, gives an exclusive presentation on the creative process behind “Horizon Forbidden West,” the latest action role-playing game from Sony Interactive Entertainment. This special in-person event takes place on Monday, May 30th 2022 from 18:00-19:00 CEST, at the OGR – Officine Grandi Riparazioni, 22 Corso Castelfidardo, 10138 Torino, Italy.

Register free for Rise of the Machines – Evolving Creature and Character Animation in Horizon Forbidden West:

https://www.viewconference.it/article/682/evolving-creature-character-animation-in-horizon-forbidden-west

“Horizon Forbidden West” is the follow-up to “Horizon Zero Dawn,” the BAFTA Award-winning action role-playing game developed by Guerilla Games and released for PlayStation 4 in 2017. Set on a post-apocalyptic Earth, the sci-fi sequel continues the adventures of young huntress Aloy as she explores exotic environments and battles against the machines that have taken over the world. The GamesRadar+ review of “Horizon Forbidden West” described the game as “nothing short of phenomenal.”

In his exclusive in-person presentation for VIEW Conference, Jan-Bart Van Beek will discuss the ways in which Guerilla Games expanded on the world it created for the original game, share secrets about his creative process, and explore the evolution of “Horizon Forbidden West”’s creature and character animation.

“VIEW Conference prides itself on presenting the very best from the cutting edge of game development,” says Conference Director Dr. Maria Elena Gutierrez. “As a true artist and industry pioneer, Jan-Bart brings a unique range of talents to every project he works on. We are proud to welcome him to Torino for the first in-person presentation in our exciting calendar of PreVIEW events leading up to VIEW Conference 2022 in October.”

About Jan-Bart Van Beek

Jan-Bart van Beek oversees the art and animation quality of all Guerrilla Games projects. A photography student at the Royal Academy of Fine Arts in The Hague, Jan-Bart turned to computer graphics software to enhance his work. After graduation he applied his knowledge as a CG artist in the field of advertising. His ambition to create something more enduring led Jan-Bart to join Guerrilla Games, where he quickly became the Lead Artist on “Killzone” and the Art Director on “Killzone 2” and beyond. For his work as Art Director and originator of “Horizon Zero Dawn,” he received a BAFTA in 2018.

About VIEW Conference 2022

The international VIEW Conference, Italy’s premiere event for Computer Graphics, Interactive & Immersive Media, Animation, Visual Effects, Games, Real-time Rendering, Virtual Production, AI, VR, AR, and Mixed Reality, brings top professionals from those fields to the beautiful baroque city of Torino, Italy for a week of talks, presentations, and workshops. The 2022 VIEW Conference will take place from October 16 to 21 in Torino’s state-of-the-art OGR venue, and virtually.

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