Doctor Strange in the Multiverse of Madness: VFX Breakdown by Framestore

Doctor Strange in the Multiverse of Madness: VFX Breakdown by Framestore

Framestore enters the Multiverse with Marvel Studios’ latest action-packed offering, Doctor Strange in the Multiverse of Madness. This sequel to Doctor Strange pulls at the thread loosened by the earth-shattering events of Spider-Man: No Way Home and WandaVision, and unravels vast secrets of not just one universe, but several of them. Framestore’s 156 VFX-heavy shots were delivered from its London studio and supervised by Alexis Wajsbrot – a frequent collaborator with the MCU for the last decade, and CG Supervisor for Doctor Strange in 2016.

“From intricate simulations and lighting challenges to note-perfect digidoubles, stunning environments and some fantastically creative FX work, The Multiverse of Madness really put us through our paces. Plus you have a sequence like the portal ride, which was just a blast – that gave us the chance to put something truly audacious together.”

Framestore’s Pre-Production Services (FPS) joined the project before filming began to previs the opening sequence, working closely with director Sam Raimi. “We were constantly sharing progress with the Visual Development team, so we were able to see how the post-production team was approaching the creature and environment design, and really take those ideas and run with them,” explains Visualisation Supervisor Kaya Jabar. “We designed our shots to help drive a more cohesive vision for the scene, that went beyond just character and camera blocking.”

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