Motion Capture process for Ready Player One
Ready player one When the creator of a virtual reality world called the OASIS dies, he releases a video in which he challenges all OASIS users to find his Easter Egg, which will give the finder his fortune.
Director: Steven Spielberg
VFX Done By
ILM -VFX Supervisors: Grady Cofer, Daniele Bigi and Dave Daly
Digital Domain -VFX Supervisor: Matthew Butler
Territory Studio -Creative Director: Andrew Popplestone
Production VFX Supervisor is Roger Guyett
Ready Player One Teaser Reel territory Studio
Ready Player One Teaser Reel territory Studio was tasked to create rich graphic elements to support director Steven Spielberg’s vision for the real and virtual worlds of Ready Player One. Delivering over 265 VFX shots and over 80 unique assets, the team touched the majority of sequences in the film that feature interactive UI on monitors, visors, HUDs and 3D environmental signage
ILM worked on 900 shots for the movie.ILM -VFX Supervisors: Grady Cofer, Daniele Bigi and Dave Daly
Digital Domain worked on 300 VFX shots Matthew Butler lead VFX Supervisor at Digital Domain. Scott Meadows, Head of Visualization at Digital Domain was the previsualization supervisor on the whole film and Gary Roberts handled the motion capture.