Monster Hunter-VFX Breakdown by BlackGinger

Monster Hunter-VFX Breakdown by BlackGinger

BlackGinger was there from the early stages, providing most of the previs, techvis and postvis for the film. Our onset scanning and data teams were on set throughout the shoot doing Lidar, photogrammetry and texture surveys. Our photogrammetry rig was used for all the digi-double scanning and our team worked closely with Dennis Berardi and Trey Harrell, VFX Supervisors from MrX, to support them while shooting in South Africa and Namibia.

BlackGinger responsible for 2 sequences in the movie, both featuring the Apceros ‘monster’, involving extensive creature work, environment extensions, and forest destruction, including many full CG shots, all finished for a 4k release.

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