Miss Peregrine’s Home for Peculiar Children VFX Breakdown

Miss Peregrine’s Home for Peculiar Children VFX Breakdown

Miss Peregrine’s Home for Peculiar Children 

When Jacob discovers clues to a mystery that stretches across time, he finds Miss Peregrine’s Home for Peculiar Children. But the danger deepens after he gets to know the residents and learns about their special powers.

Director: Tim Burton

VFX Done By 
Double Negative -VFX Supervisor : Andrew Lockley
MPC -VFX Supervisor : Christian Irles
One of Us
Rodeo FX -VFX Supervisor: Arnaud Brisebois
Scanline VFX -VFX Supervisor: Jelmer Boskma

Production VFX Supervisor is Frazer Churchill

Miss Peregrine’s Home for Peculiar Children: Breakdowns VFX Breakdown By ScanlineVFX

 Scanline VFX did The main body of work we were responsible for was all shots featuring the shipwreck of the RMS Augusta both underwater and on the surface. This includes the shots of the ship rising out of the water and it being docked at the Blackpool pier. In addition we delivered effects for ‘the carrot sequence’. A scene featuring two of the peculiar children, Fiona and Bronwynn, ‘growing’ an enormous carrot and pulling it out of the ground.

Miss Peregrine’s Home for Peculiar Children: Breakdowns VFX Breakdown By Rodeo FX 

Based upon the best-selling novel of the same name, this motion picture from visionary director Tim Burton tells the adventure of a young boy named Jabob Portman (Asa Butterfield), who uncovers a secret refuge, run by a woman known as Miss Peregrine (Eva Green) and her “peculiar” children. There, he meets the mysterious residents and discover their special abilities.

For Rodeo FX, this fantastic adventure began over a year ago and required the creative work of over 120 artists. Their work consisted of more than 240 visual effects shots totalizing almost 20 minutes of this movie. The Rodeo FX team, led by VFX supervisor Arnaud Brisebois, worked on several sequences of the film, including the following characters: Abraham Portman (Terence Stamp) who had to look 30 years younger, Millard (Cameron King), the invisible boy, Olive (Lauren McCrostie), the girl who sets fire to everything she touches or Horace (Hayden Keeler-Stone), the boy who projects his dreams revealing the future.

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These visual effects shots have involved many environment changes, matte painting, 3D modeling, animation and compositing.

Rodeo FX is proud to have been part of the team led by visual effects supervisor Frazer Churchill and producer Hal Couzens, and is delighted to have helped put Tim Burton’ vision on the screen.

Miss Peregrine’s Home for Peculiar Children VFX Breakdown By MPC 

MPC is one of the visual effects team behind Miss Peregrine’s Home For Peculiar Children – working on some of the main character’s strange abilities and digital set extensions.

The Tim Burton film, based on the novel written by Ransom Riggs, was released in the UK just under a week ago. It follows the journey of protagonist Jake who discovers a secret refuge known as Miss Peregrine’s Home for Peculiar Children. 

As Jake learns of the strange residents and their unusual abilities, he realises danger lurks beneath the friendly surface. He follows a path to self-discovery, figuring out who is real and who can be trusted along the way. 

MPC completed more than 200 shots, including one large sequence set in a circus arena where the children confront the hallowghasts. 

For this scene MPC’s environmental team created set extensions to the circus environment, and unique abilities for characters Fiona, Claire, Millard, the Twins and Miss Edwards. Fiona throws seeds at the ground and a mass of vines traps the enemy, sprouting leaves and flowers. The plants were built and animated using a tool specifically created for the effect by MPC’s assets team. 

Near the end of the sequence, the Twins reveal their true faces – made up of huge snake-like eyes, sharp teeth and scaly skin. MPC received final approval from Tim Burton on this design. 

The reveal of the Twins faces causes villain Miss Edwards to turn into a life-size stone statue. MPC transformed the real actress (Helen Day) on set into the stone prop. 

Another character, Claire, has a large toothy mouth in the back of her head. A practical head was created for the MPC assets team to use as a reference for the CG animated mouth. You can see their work in a dinner scene where Clair pulls her hair back to reveal the mouth, which she then feeds a turkey drumstick to. MPC created the mouth, teeth and CG bites of turkey flying out. 

MPC also create a long CG tail for Miss Edwards, invisible effects for Millard and a CG version of a full-size prop of an elephant mannequin at the circus. 

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