Black Panther VFX Breakdown By Method Studios

Method Studio  worked on 407 shots including creation of 3,600 square km digital environment, along with suits and digital doubles for Black Panther and Killmonger, and the bulk of the film’s third act battle.

“Looking out from the top of Mount Bashenga, you can see the rich diversity of African landscapes – it looks lush and jungle-like in one direction, and more like the plains and savannah in the other, so we had multiple ecosystems to tackle, but it really drives home the vastness of these shots,” said Method VFX Supervisor Andy Brown. “The environments were extremely detailed and often required a high level of interactivity; for example, in fight scenes we would have CG grass and other elements interacting with both live action and digital double characters.”

Method was also tapped to bring Black Panther’s and Killmonger’s suits to life digitally. Using concepts from Marvel’s lookdev team as a jumping off point, Method’s suits needed to be photoreal and hold up to scrutiny in both action sequences and downtime in Shuri’s lab. In addition to the look of each suit, which incorporate Wakandan glyphs and other unique design elements, the suits have active properties that needed to feel believable.

Additionally, Method was responsible for the bulk of the film’s third act battle between multiple warring factions, ultimately leading to a one-on-one showdown between Black Panther and Killmonger. Method built the Talon Fighter and Dragonflyer aircrafts and created 40 digital doubles plus crowd simulations for the large fight. Given that each faction has unique fighting styles, Method directed motion capture sessions based on input from stunt coordinators to gather a foundation for each style.

Method also contributed design work and effects shots showing the inside of Wakanda’s vibranium mine, the look of Shuri’s lab as well as animating gadgets within, and created CG rhinos, vehicles, and weapons.

The main stage of Black Panther is a small country of Africa · Wakanda. At the method studio we created a digital space of 3600 square kilometers for VFX. An example given as an example is a scene that shows a figure from a fighter plane where Black Panther was shot down.

Naturally, there is no country like Wakanda, so this location was all created by the method studio. The appearance of Black Panther shoots in the form that Chadwick Bozeman, who plays a black panther in a cube, rises.

The synthetic material is the sky part of the background

Mountains and rivers that fit under it.

And the shot down fighter aircraft.

Add smoke and flame to complete it.

In addition, in the battle scene it is a digital version of the body double “Digital Double“Is used. This is the finished version.

Slightly different from the time of shooting the body shape and the fine parts of the mask are different.

In the action scene, the actor is playing the attacked side as it is, but the action stuntman is in charge of the villain’s killmonger who attacks.

First off the stuntman … …

Change the sky portion.

Change the background. At this point it seems that the actor is slightly floating from the background.

Add grass

Add warriors to fight around

Add rhinoceros and riding guards thrusting from over there

Finally we will fit a digital double killmonger. At this point I just aligned the positions, so the legs of the killmonger are on the front … …

Correct “air feeling” by correcting overlapping and gazing distantly, and completed.

http://www.vfxexpress.com/vfx-breakdown-black-panther/

 

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